Hi,

I've managed to get bump map painting working using the technique we
talked about during yesterdays developer meeting: Generating normal
values from a height map using a Height2Normal GLSL shader.

I would really appreciate every feedback, or bug report, or feature
request I can get for this patch!

You can find more information here:

Design document:
http://wiki.blender.org/index.php/User:Kwk/Gsoc2010/BumpMapPainting

Video:
http://vimeo.com/13639081

Patch:
http://www.pasteall.org/14573/diff

Cheers,
-Konrad
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