Hi, I've managed to get bump map painting working using the technique we talked about during yesterdays developer meeting: Generating normal values from a height map using a Height2Normal GLSL shader.
I would really appreciate every feedback, or bug report, or feature request I can get for this patch! You can find more information here: Design document: http://wiki.blender.org/index.php/User:Kwk/Gsoc2010/BumpMapPainting Video: http://vimeo.com/13639081 Patch: http://www.pasteall.org/14573/diff Cheers, -Konrad _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers