When I read the post about instancing being off by default, I was in the middle of a big project with raytracing and lots of instancing. I can turn on instancing to save some rendering time, right?
Wrong! Turning on instancing gave me longer render times, and it also made a small but visible difference in final gather. This is just the first file I tried rendering with instancing turned on, and I have not tried with other projects yet. Definitely not a large enough sampling to draw broad conclusions, but maybe turning it on by default is not such a simple answer after all. -Randall > On 21 January 2011 10:39, Daniel Salazar - 3Developer.com > <zan...@gmail.com>wrote: > > > There's an option in the Performance panel in Render Properties called > > Instances, it allows the raytracer to memory instance all duplis, IMO > > this option should be on by default (if optional at all) since, from > > talking to Jaguarandy some time ago, it should not bring any problems > > or speed increase in any case, to the contrary, the speed and memory > > usage when using duplis gets much better. Also sadly many people > > ignore this setting so they don't benefit from it. > > > > cheers > > > > Daniel Salazar > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers