>From what I can tell MVert.mat_nr isn't used anywhere, removing as well as a padding variable saves 4 bytes per vertex.
Heres the patch. http://projects.blender.org/tracker/index.php?func=detail&aid=25961&group_id=9&atid=127 Anyone know why this would still be useful to keep? -- - Campbell _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers