Hi all, I understand it is better to submit a bug report, but as
RC nears here is description of the problem, I think - which should not be in release Model in Blender (game mode ) and Blenderplayer are shown differently. Maybe model is 'strange' with strange modifiers, still it might shed light on possible problems in other cases. so here is a model http://www.sim-ai.org/S01a.blend So far I found one place of difference source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp ketsjiengine->SetDrawType(v3d->drawtype); ketsjiengine->SetCameraZoom(camzoom); drawtype of v3d is not set to blenderplayer and this results in different render output, but there are more problems. I look for more - but now you can trace the problem too Regards Sergey _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers