Hi all,

I understand it is better to submit a bug report, but as

 RC nears here is description of the problem, I think - which should not be
in release

Model in Blender (game mode ) and Blenderplayer are shown differently.

Maybe model is 'strange' with strange modifiers, still it might shed light
on possible problems in other cases.

so here is a model

http://www.sim-ai.org/S01a.blend

So far I found one place of difference

source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp

 ketsjiengine->SetDrawType(v3d->drawtype);
 ketsjiengine->SetCameraZoom(camzoom);

drawtype of v3d  is not set to blenderplayer and this results in different
render output,
but there are more problems.

I look for more - but now you can trace the problem too

Regards
Sergey
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