I also find this *very* annoying while modeling, most of the times my extrudes end up being: "E > RMB to cancel grab (almost always wrong) > G to finally grab free.
So some oldies do, but specially new users find it weird (students said) +1 to make "E" extrude free. ------Original Message------ From: Daniel Salazar - 3Developer.com Sender: bf-committers-boun...@blender.org To: bf-blender developers ReplyTo: bf-blender developers Subject: [Bf-committers] Change default behavior of edge extrude Sent: Apr 25, 2011 01:40 Hi, edge extrude has an automatic planar constraint which I think just gets in the way in practical use. I suggest we make default extrude free and leave this special constrained option only for the people who really need it Here is a quick video of the problematic behavior in two different cases: regular extrude and using projection snap http://www.youtube.com/watch?v=5AzRpFfWR6k hope it's clear cheers Daniel Salazar 3Developer.com _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers