I have to say that I agree with this. It also keeps the functionality more consistent among similar UI-things.
Davis On Tue, Jun 14, 2011 at 12:41 AM, Daniel Salazar - 3Developer.com < zan...@gmail.com> wrote: > There is some annoying behavior in layer UI. Normally as *everything > else* in blender you click on a layer and it gets enabled, disabling > all others, if you want to just toggle a single layer you use the > shift modifier. This works for scene layers, armature layers, vert > selection, object selection, renderlayers, etc. But when managing > group layer visibility there is an *exception* here clicking a layer > works like if you where holding shift.. resulting in 19 clicks to > disable all other layers, multiply this by who knows how many groups, > it's a LOT of clicks. What's worst is this is apparently a feature! > why? is it so hard to press shift if you want to toggle a single > layer? This seems to me like an anti-feature based on a biased > assumption. It removes one very desired functionality just so > someone(?) doesn't have to press shift? > > back to pointless clicking! > > Daniel Salazar > 3Developer.com > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers