Hi all, Having been working on extending the Outliner code with some additional editing functionality via the context menus (RMB) as part of my SoC project, I've found that it's starting to be a bit of a chore navigating around this code (on a few occasions, I've been flip-flopping around trying to locate outliner_make_element() for example - for some reason, it seems to have a knack of hiding...).
Basically, currently the bulk of the code, from tree building and drawing, through to editing and additional tools is all defined in the outliner.c, which at last check weighed in at 157 kb. While not at readfile.c (> 300 kb) proportions yet, I think it's getting to the point where it would help that the various "precincts" in this file get their own dedicated files. I'm currently thinking of dividing it up into the following files: * outliner_core.c - all utilities for building (outliner_add_element, etc.), filtering (outliner_filter_tree), and free/store/openclose stuff * outliner_menu.c - all operators and callbacks used for handling RMB click on items * outliner_edit.c - all operators for toggling stuff, and/or hotkey accessed operators. Also KeyingSet and Driver operators could go here. * outliner_draw.c - outliner_draw(), etc. outliner_buttons() and its callbacks may go here too, although perhaps they should be put into their own file too (outliner_buttons.c)? Objections? Suggestions? Comments? Regards, Joshua _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers