Other than composing music in blender, everything else is supported, all you need to do is dig around and find the needed examples/scripts and features.
On Tue, Jul 26, 2011 at 1:36 AM, Ivano Arrighetta <ivano.arrighe...@gmail.com> wrote: > Blender > Hello guys. I'll explain here why I asked for some Blender features in the > past. > Let's assume I'm alone and I wish to do a little movie with singed scenes > like Disney's, then I would make a videogame out of it. > Obviously I would need some characters, items and sets which I would model in > a scene each. > I would also create textures for chatacters directly in blender. > The characters would then be moved in the scenes and interact with items > through scripts like in machinima. > Lip syncing and spoken would be left to a text to speech engine which is also > able to sing, using a string for the speech and another for the lips. > Last but not least, the music, which I directly compose in Blender and use > when needed for the speech pitch as well in order to make it sing. > Finally, when the entyre machinima sequence is ready i see it in the game > engine, tweak it and send the animation curves as ipos and the sound is > rendered. > Here I could tweak the movie some more in post production before the final > render. > Finally, I render the movie and edit it in the sequence editor, then export > the whole thing. > Will this be possible? > > Bye, Berserk. > > > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers