Thanks both. Where can I find more about midi+blender?
I'm also interested in this octave mod. Can i know more at 
ivano.arrighe...@gmail.com ?



Il giorno 29/lug/2011, alle ore 06:01, Christopher Cherrett 
<ccherr...@openoctave.org> ha scritto:

> I am coding openoctave and am using it for a similar need.
> 
> Just use jack transport to sync up blender's timeline and the sequencer.
> 
> -------- Original Message  --------
> Subject: Re: [Bf-committers] Blender
> From: Toni Alatalo <ant...@kyperjokki.fi>
> To: bf-blender developers <bf-committers@blender.org>
> Date: 07/28/2011 07:01 PM
>> On Jul 27, 2011, at 1:43 PM, Ivano Arrighetta <ivano.arrighe...@gmail.com> 
>> wrote:
>>> I were hoping in a mix between a tts, a vocoder and a piano roll.
>> Right, well as said by others here you can use the existing ones together 
>> with Blender.
>> 
>>> Yes, the idea is about midi sequencing in blender and sound playing with 
>>> ladspa and external synths, if possible routing back the output to the 
>>> sequencer.
>> People have sometimes done midi stuff with Blender with Python, pymidi and 
>> such. Mostly for VJing with midi controllers with the game engine for 
>> visuals. And nowadays using OSC (midi for 2000s), but AFAIK still for 
>> external controller input and not for sequencing.
>> 
>>> It's unlike, but really useful for working alone. This way a single 
>>> application should have be learned to do everything.
>>> I could help with technical audio details since i can synth, but no coding.
>> This list is not for feature requests, but we can continue the discussion 
>> somewhere .. If you wanna make a feat request wiki page or a forum post or 
>> something .. Am looking forward to finding out more about what you are 
>> actually after.
>> 
>> Also I think it's better to just use the music apps for music. But 
>> integration for animation purposes such as lipsync of course makes sense and 
>> I understood there's scripts for that. For TTS there's an open source lib, 
>> btw, Festival, but I don't think it can sing :o
>> 
>> I don't know that fl studio, am curious to learn how you did the singing 
>> with it, but I figure better talk about that on some more suitable forum.
>> 
>> -Toni
>> 
>>> Il giorno 27/lug/2011, alle ore 12:13, Αντώνης Ρυακιωτάκης 
>>> <kal...@gmail.com> ha scritto:
>>> 
>>>>> The baaic idea is about adding a piano roll, whose notes would also be 
>>>>> used
>>>>> for a vocoder (both ) and the text to speech would be modulated on the
>>>>> vocoder.
>>>>> I made a text to speech singing this way using fl studio on windows, can't
>>>>> see why is it so hard renting some code from LADSPA and LMMS.
>>>>> As for the lip sync thing, it's just a plus about predefining facial moves
>>>>> with a standard skeleton.
>>>>> 
>>>> LADSPA is like VST for linux. So how exactly would this work? Do you want
>>>> blender to support LADSPA plugins, which doesn't make sense since it's not 
>>>> a
>>>> DAW, or do you want it to act as a LADSPA plugin which I think will cause
>>>> too many issues to happen?
>>>> Basically we have to add midi functionality to blender for this to be
>>>> supported(support for midi file reading, GUI for midi+vocoder and 
>>>> underlying
>>>> system+algorithms), which is hard(see answer by neXyon).
>>>> 'Already well known' is not a justification at all. A better question is:
>>>> 'Are the algorithms well (as opposed to functionality) known and easily
>>>> integrated?'. 'Can't see why is it so hard' says clearly 'Not a coder'.In
>>>> the case that you are a coder and you do find this easy then by all means
>>>> welcome to the team :)
>>>> Fruity Loops and  LMMS are widely different applications and Fruity Loops 
>>>> is
>>>> commercial so no chance getting any code from them, plus they are
>>>> -specialized- software for audio processing. For lip synch I think there
>>>> is/was something in the works with waveforms? Not sure though.
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> 
> -- 
> Christopher Cherrett
> ccherr...@openoctave.org
> http://www.openoctave.org
> 
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