You can add a constraint that forces one object to move with the other.
On 19/09/2011 6:06, Tobias Oelgarte wrote: > I just stumbled upon a simple task. I have two objects (a sphere and a > cube for example) and i wanted to control their locations with _one_ > action. That simply isn't possible with one action alone, since both > objects will share the location-channel (sitting on top of each other). > Is there a way to store the location of two objects in one action or > will i have to combine both actions with the NLA or the need to parent > both to the bones of an armature? > > If it isn't possible, wouldn't it not make sense to (optionally) use > something like fully qualified names in a way, that both locations could > be stored inside the same action? I may be wrong, but i would find it > useful for this properties. > > Greetings from > Tobias Oelgarte > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers