I'm impressed. Could you briefly explain what is going under the hood? And what is the problem with the python version (I thought python could handle encoding with no problems)?
I wonder if the better solution would be to have this running internally in Blender leaving the .po "non-reversed"/normal. -- Dalai Note: I was going to comment that there are also "missing characters" in the screen with your new font. But it seems to be the non-arabic characters, (e.g. - ). Once merged with the Droid we are using it should work fine. 2011/9/27 Yousef Hurfoush <ba...@msn.com> > > Hi all > > i made with my team a .Net simple application that takes the .po file and > reverse & convert Arabic letter according to UTF char map > the result is 100% correct Arabic text, see sample down. > there is an WIP version in python too, but python is sensitive with UTF > stuff, so until it's fixed there is the .Net one > https://sourceforge.net/p/batp/code/24/tree/tools/Arabic2UTF.exe > > another issue is the current Droid font which lacks some Arabic characters, > here is an UPDATED one i tested and it's OK > https://sourceforge.net/p/batp/code/24/tree/tools/DroidSansArabic.zip > > here is a test picture of the current and the new fonts > http://www.pasteall.org/pic/18492 > > Note that this is only the Arabic part, not including other languages > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers