+1 on the black arrow icons, white is unnecessarily strong since the important part is the *text*, having white on both the text and the arrows confuses the eye in which direction to focus
-1 on the general icons being toned down.. agree with matt on this one Daniel Salazar 3Developer.com On Wed, Oct 26, 2011 at 9:12 PM, Matt Ebb <m...@mke3.net> wrote: > On Tue, Oct 25, 2011 at 4:07 AM, Brecht Van Lommel < > brechtvanlom...@pandora.be> wrote: > >> Hi, >> >> Panel headers a bit darker now and increased button embossing: >> >> Before: http://www.pasteall.org/pic/show.php?id=19452 >> Latest: http://www.pasteall.org/pic/show.php?id=19501 >> > > This is certainly an improvement on the first proposal > > >> I also like the icons to be a bit more muted, again to avoid them >> grabbing attention too much with highlights. For me this is what >> really finishes it off, to make the interface nice calm, but maybe >> this is considered too dull. >> > > -1. Firstly I don't see the necessity of this - I think the current icons > are excellent and strike a good balance between quick wayfinding and visual > noise. But even assmung its needed, this still is not a good way to go about > it. If you want duller icons, they need to be designed that way with a > different colour scheme and design requirements that takes this into > consideration. Doing an overall alpha blend is pretty heavy handed and > disregards the intention of the designer. > > Matt > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers