Hi,

On Thu, Oct 27, 2011 at 1:04 AM, Alex Fraser <adfr...@vpac.org> wrote:
> Baking a modified mesh (e.g. subdivision surface) does not work; it will 
> segfault due to the different number of vertices. Maybe the bake should just 
> skip objects that use such modifiers?

The origindex layer should be able to deal with this. If the value is
ORIGINDEX_NONE, just skip baking that vertex, any other values should
be a valid vertex index in the original Mesh.

Brecht.
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