On Mon, 2012-01-09 at 14:30 +0100, François T. wrote: > I had a quick look at the code, and decided it was overly > simplistic and > wouldn't handle a lot of valid cases correctly. A mesh shared > between > two objects for example, I think would end up stored as two > meshes > rather than one with multiple links to it. > > > this is too bad because AFAIK collada is well designed to support > instances. Actually the entire design of it is based on that (or did > collada structure change so much since I looked into it a few years > back.
I double checked and it does do shared meshes.. So either I'm misremembering the problem, or was just mistaken.. I've 4 different Collada exporters installed for testing so I might be getting their various issues mixed up. Sorry for any confusion.. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers