> 
> I'm sorry. Can you explain this better? Break it down into steps for me to
> reproduce it and I'll see if I can fix it.
> 

the optimal case for it to work is:
-freeze the mouse movement
-press g (now it will lock to mouse)
-move your mouse as desired
-press g to confirm

the error can happen if do the above steps, but:
-instead of the 1st step, you'll be moving your mouse.

it will lock and confirm directly!
i think it's easy to fix, but as i said before :
the whole patch doesn't add any simplicity to using blender.

Regards
Yousef Harfoush


ba...@msn.com



                                          
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