Unless I'm misunderstanding, that behavior is intentional. The patch adds two features, one being tap to confirm, the other being drag and drop.
Now that I think about it, I should make drag and drop an option also. On Sat, Jan 21, 2012 at 8:29 AM, Yousef Hurfoush <ba...@msn.com> wrote: > > > > > I'm sorry. Can you explain this better? Break it down into steps for me > to > > reproduce it and I'll see if I can fix it. > > > > the optimal case for it to work is: > -freeze the mouse movement > -press g (now it will lock to mouse) > -move your mouse as desired > -press g to confirm > > the error can happen if do the above steps, but: > -instead of the 1st step, you'll be moving your mouse. > > it will lock and confirm directly! > i think it's easy to fix, but as i said before : > the whole patch doesn't add any simplicity to using blender. > > Regards > Yousef Harfoush > > > ba...@msn.com > > > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- Jorge "Vino" Rodriguez jo...@lunarworkshop.com twitter: VinoBS 919.757.3066 _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers