I'm not sure if this is known yet, but I recently noticed that 16bpc tiff images are interpreted differently when viewed directly in UV image editor and when passed to compositor. It seems as if sRGB gamma is used when source is viewed in UV image editor, but in compositor no gamma correction is applied. Here is a comparison of the same image - upper panel - source viewed in UV image editor, lower panel - taken from input image node to viewer node:
http://www.pasteall.org/pic/31145 This comes from official Blender 2.63. Bartek Skorupa www.bartekskorupa.com _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers