Woops. Commited form a computer used by Lukas in Blender Institute. Pardon for that, that was actually mine commit.
On Fri, Jul 20, 2012 at 7:28 PM, Lukas Toenne <lukas.toe...@googlemail.com>wrote: > Revision: 49087 > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49087 > Author: lukastoenne > Date: 2012-07-20 17:28:42 +0000 (Fri, 20 Jul 2012) > Log Message: > ----------- > Masking: prevent crashes in cases when mask spline is axis aligned > > Modified Paths: > -------------- > branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c > > Modified: branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c > =================================================================== > --- branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c > 2012-07-20 17:24:23 UTC (rev 49086) > +++ branches/soc-2011-tomato/source/blender/blenkernel/intern/mask.c > 2012-07-20 17:28:42 UTC (rev 49087) > @@ -574,12 +574,25 @@ > max_delta_y = delta; > } > > + /* prevent divisionsby zero by ensuring bounding box is not > collapsed */ > + if (max[0] - min[0] < FLT_EPSILON) { > + max[0] += 0.01f; > + min[0] -= 0.01f; > + } > + > + if (max[1] - min[1] < FLT_EPSILON) { > + max[1] += 0.01f; > + min[1] -= 0.01f; > + } > + > /* use dynamically calculated buckets per side, so we likely > wouldn't > * run into a situation when segment doesn't fit two buckets which > is > * pain collecting candidates for intersection > */ > + > max_delta_x /= max[0] - min[0]; > max_delta_y /= max[1] - min[1]; > + > max_delta = MAX2(max_delta_x, max_delta_y); > > buckets_per_side = MIN2(512, 0.9f / max_delta); > > _______________________________________________ > Bf-blender-cvs mailing list > bf-blender-...@blender.org > http://lists.blender.org/mailman/listinfo/bf-blender-cvs > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers