> you can use bgl to load your own textures on top of quads drawn by bgl. So > yes its possible, but not simple, but also not difficult. Also you will also > have to handle scrolling, since the bgl draw is separate from Blender main > GUI , so that means a serious amount of code. But if you don't mind the extra > works it won't be very hard. Bgl also will give some cooler tricks than > Blender GUI because bgl is basically opengl 1.1 wrapper, so that gives some > extra power to the coder.
dimitris chloupis, is there any example of such a system? As far as I know, Blender's python API gives no information about panel's scrolling and layout, so even with bgl the addon-developer simply doesn't know *where* to draw the quads. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers