A "graceful degradation" of Blender features on older/XP/Mac systems would be 
best IMO.  So a development strategy of a fault-tolerantBlender that does not 
crash or break on older systems would be to proactively disable features when 
incompatible with detectable hardware. This is a strategy that all could 
benefit from, especially longtime professionals with legacy niche 
hardware/software solutions.

For reference: http://en.wikipedia.org/wiki/Fault-tolerant_system

JTa
 


________________________________
 From: Ton Roosendaal <[email protected]>
To: bf-blender developers <[email protected]> 
Sent: Tuesday, January 29, 2013 5:35 AM
Subject: [Bf-committers] Minimal Blender specs - 5 year old systems & OS
 
Hi all,

I propose to update the minimal spec for hardware on the Blender site. This was 
getting very ancient now.

Old:
  1 GHZ Single Core CPU
  512 MB RAM
  1024 x 768 px Display with 16 bit color
  3 Button Mouse
  OpenGL Graphics Card with 64 MB RAM

New:
  32 bits, Dual Core CPU with at least 2 GHZ. 
  2 GB RAM
  24 bits 1280x800 display
  Mouse or trackpad
  OpenGL Graphics Card with 512 MB RAM

I really like it when Blender runs well on any OS and older computers. There's 
practical limits we need to cope with though:

- Support for old systems is impossible without any developer using it.
- There's demand for good support of modern hardware specs.

As rule-of-thumb we could define our minimal support level as "Decent quality 
new hardware and OS you would purchase 5 years ago for 1000 dollar".

If we can keep that work, systems with less specs might work, or not... but 
that would be in the unsupported category - unless a volunteer steps in to 
maintain it well.

It also means that we could drop Windows XP this year, Vista was released 5 
years ago.

For OSX we failed keep 10.5 work (october 2007). Also for PPC that's not 
possible anymore afaik. OSX 10.6 is quite recent (june 2009), but the current 
minimum we can support. If an OSX 10.5 user/developer steps in, feel welcome!

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation  [email protected]    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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