Hi, Additional info: the conflict is not that Unity overrides Blender shortcuts - we could live with that. The issue is that on every (!) ALT keypress, Unity sends the active application a window-deactivate and a window-activate event.
Apart from the unnecessary full-UI refresh this invokes, Blender also clears modifier key state then. That's sane behaviour in general, shortcuts from WM's can move focus to other windows, so you don't get key-release events anymore. This issue was only visible after 2.65a, due to a bugfix that solved "Hanging ALT key" on de-activates, which would change button values on using scrollwheel. By default, scrollwheel events are also sent to inactive windows... -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 31 Jan, 2013, at 18:30, pa...@telenet.be wrote: > Hi all, > > Since Ubuntu unity apparently uses around 64! keyboard shortcuts (and i prb > missed some) and blender itself also is kb hungry --and-- in conflict with > unity, Shinsuke Irie and myself have been trying to resolve this issue on > blender's side with no luck. Irie reported this to the unity dev's and it was > accepted as a bug > (https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1108064). Because there > is no guarantee that this will be resolved on their side (if ever) before the > next release the only solution in my mind is to disable some of the shortcuts > unity uses and thus let blender work as expected (ctl-alt-numpad0, alt-A, > alt-H, alt-I, etc). The following describes what i did to make blender and > unity "behave". > > install ccsm (sudo apt-get install compizconfig-settings-manager) > run ccsm > in filter textbox -> enter "ubuntu" -> select "Ubuntu Unity Plugin" on the > right > click on button labeled <Alt> (Key to show the HUD) > uncheck enabled and click OK > on the left click "Back" button > in filter textbox -> enter "general options" -> select "General Options" on > the right > click "Key Bindings" tab and click "<Contol><Primary><Alt>KP0" button (the > Minimize Windows entry) > uncheck enabled and click OK > close ccsm > > Now blender shortcuts should work as expected and the impact on unity > behaviour is minimal in my mind. > > If anybody knows of additional unity/compiz settings that interfere with > blender please report them. > > I posted this here instead of BA because i think it might be a good idea to > communicate this on http://www.blender.org/download/get-blender/ since > without these ccsm settings blender is in effect useless on unity. > > best regards, > > Patrick Zulke > > > > > > > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers