Hi All, >Alternative is to do brute-force raycast tests. Might even work surprisingly fast.
just for reference for anyone interested - how raycast picking was done in dx ( so this is algorithm for ref, links also have some gotchas (second link) ) . http://www.mvps.org/directx/articles/rayproj.htm http://www.mvps.org/directx/articles/improved_ray_picking.htm Regards Sergey _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers