Hi, I want to propose a new feature: The Material "Viewport Output" Node. Sometimes the realtime display(in the 3D View) of a material has nothing to do with the final rendered material (i.e. using some kind of textures). In those cases could be ideal to count with a new node (Called "Viewport Output") so you could create a single material with 2 different outputs, one for the render and one for the viewport.
In my case I use Freestyle for the outlining of my models. It's impossible to use Freestyle in real time in the 3D viewport so I have 2 options, don't see the outlining in the viewport or create a fake black border using the normal node of the material so I can see it in real time but then I have to deactivate it each time I want to do a render. So the new "Viewport Output" node would be great. I'm thinking also in somekind of LOD applied only to the viewport display and not the render result. I guess there are a lot of applications for this feature. I hope this could be of help for more people. Best Regards, Vicente _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers