On Fri, Mar 1, 2013 at 12:49 AM, Vicente <vicenteca...@gmail.com> wrote: > Hi, > > I want to propose a new feature: The Material "Viewport Output" Node. > Sometimes the realtime display(in the 3D View) of a material has nothing > to do with the final rendered material (i.e. using some kind of > textures). In those cases could be ideal to count with a new node > (Called "Viewport Output") so you could create a single material with 2 > different outputs, one for the render and one for the viewport. > > In my case I use Freestyle for the outlining of my models. It's > impossible to use Freestyle in real time in the 3D viewport so I have 2 > options, don't see the outlining in the viewport or create a fake black > border using the normal node of the material so I can see it in real > time but then I have to deactivate it each time I want to do a render. > So the new "Viewport Output" node would be great. > > I'm thinking also in somekind of LOD applied only to the viewport > display and not the render result. I guess there are a lot of > applications for this feature. > > I hope this could be of help for more people. > > Best Regards, > > Vicente
I posted the same idea last week and got no responses on the BF fun list. I think the main devs are all very hard at work on 2.66a -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers