For relatively long time we have stereo support in BGE, but 
unfortunately not in viewport. I have posted a patch on the tracker:
http://projects.blender.org/tracker/index.php?func=detail&aid=35266&group_id=9&atid=127
        It adds following features:

        * It is possible to choose stereo mode and eye separation distance.
        * Currently 4 stereo modes implemented (anaglyph red/cyan, 
green/magenta, magenta/green, yellow/blue).  I do not feel confident 
implementing non-anaglyph modes because I only have anaglyph glasses.
        * It's possible to choose pivot point, cursor, an object or infinity as 
convergence point.
        * Eye separation can be absolute or relative (if relative, eye 
separation distance will be multiplied by distance between viewport camera and 
convergence point).

        I hope these features are of interest to others as well. When colors 
are not very important, I find it helpful - for example, when sculpting, 
retopologizing, etc.
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