For relatively long time we have stereo support in BGE, but unfortunately not in viewport. I have posted a patch on the tracker: http://projects.blender.org/tracker/index.php?func=detail&aid=35266&group_id=9&atid=127 It adds following features:
* It is possible to choose stereo mode and eye separation distance. * Currently 4 stereo modes implemented (anaglyph red/cyan, green/magenta, magenta/green, yellow/blue). I do not feel confident implementing non-anaglyph modes because I only have anaglyph glasses. * It's possible to choose pivot point, cursor, an object or infinity as convergence point. * Eye separation can be absolute or relative (if relative, eye separation distance will be multiplied by distance between viewport camera and convergence point). I hope these features are of interest to others as well. When colors are not very important, I find it helpful - for example, when sculpting, retopologizing, etc. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers