Hi, don't bother. :) We can use msvc 2008 for Win XP (or x32 in general) and vc2012 for x64.
Thomas Am 24.05.2013 11:28, schrieb Jürgen Herrmann: > Hi there, > > another status update for Windows XP support with VS 2012. > > I have managed to get an XP Computer to test Blender (VS2012 Builds) and > found several problems: > > - When I compile Blender with all features it doesn't start on Windows XP > stating that "InterlockedCompareExchange64" is not available in kernel32.dll > - When compiled without Cycles Blender starts up and crashes instantly when > trying to load python33.dll (I tried to recompile python with different > configs and optimizations but nothing helps) > - libs and blender have to be compiled without the /Oi flag for compiler > intrinsics which takes away some speed on Vista-Win8 systems > - Compiling libs and blender for XP is not easy and bears many possibilities > to make an error, which breaks compatibility. > > I just don't get it to work with XP :( > Blender and the dependencies are quite complex and finding errors gets very > time consuming. > > I don't think Windows XP support is worth so much time though and I'd rather > like to fully support modern OS Systems and bring full speed to them instead > of slowing down blender in order to support old XP. > > Imho we should keep VC2008 parallel to VS2012 as long as possible to build XP > binaries with VC2008 and binaries for newer Windows Versions with 2012. When > support for these old VS 2008 libs gets too stressful we can still drop > support for WinXP. > > > /Jürgen > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers