Hi,
don't bother. :)

We can use msvc 2008 for Win XP (or x32 in general) and vc2012 for x64.

Thomas

Am 24.05.2013 11:28, schrieb Jürgen Herrmann:
> Hi there,
>
> another status update for Windows XP support with VS 2012.
>
> I have managed to get an XP Computer to test Blender (VS2012 Builds) and 
> found several problems:
>
> - When I compile Blender with all features it doesn't start on Windows XP 
> stating that "InterlockedCompareExchange64" is not available in kernel32.dll
> - When compiled without Cycles Blender starts up and crashes instantly when 
> trying to load python33.dll (I tried to recompile python with different 
> configs and optimizations but nothing helps)
> - libs and blender have to be compiled without the /Oi flag for compiler 
> intrinsics which takes away some speed on Vista-Win8 systems
> - Compiling libs and blender for XP is not easy and bears many possibilities 
> to make an error, which breaks compatibility.
>
> I just don't get it to work with XP :(
> Blender and the dependencies are quite complex and finding errors gets very 
> time consuming.
>
> I don't think Windows XP support is worth so much time though and I'd rather 
> like to fully support modern OS Systems and bring full speed to them instead 
> of slowing down blender in order to support old XP.
>
> Imho we should keep VC2008 parallel to VS2012 as long as possible to build XP 
> binaries with VC2008 and binaries for newer Windows Versions with 2012. When 
> support for these old VS 2008 libs gets too stressful we can still drop 
> support for WinXP.
>
>
> /Jürgen
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers


-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

_______________________________________________
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to