> I haven't used this blender multiview branch and have only skimmed over > this thread briefly, but it seems to me that it works in a similar way to > nuke. In nuke, you can set up as many views as you like, and by default,
nodes will apply the same processing to the multiple views in an input > stream. > > Yes. > It's possible to split off individual views into individual data streams, > process them independently, and then join them back into the one stream if > you like, Only for saved files. I want this for Render Layers also. > and it's also possible to split individual parameters on nodes so > you can apply different parameter values to different views. In general > though, you're passing all views down your comp network together as a > single data stream. No, and it is exactly what I am proposing to be implemented. > There are also additional nodes that specifically deal > with multiview inputs, for example nodes to change convergence. > > Not at the moment, but is part of what I am requesting. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers