On Thu, Jul 18, 2013 at 4:01 PM, Thomas Volkmann <li...@thomasvolkmann.com> wrote: > I only have the options that Softimage, Max or FBX-converter can export -> > thus > I tried evrey possible combination with the collada importer, but no vertex > colors (if I opened these .dae in SI or Max the colors are there). > I even tried to go through Meshlab and go for PLY. Then I got some colors, but > they were all messed up in green and pink.
Then something very bad happened, I checked vertex colors using... http://people.sc.fsu.edu/~jburkardt/data/ply/ply.html See "skull.ply" ... and it looks exactly as the preview image linked. > The 2 hours I tried all this I should have been actually working... :/ I realize this is frustrating, but also to be systematic about what you do. Try view the PLY in another application(s) - something other then the application you exported from which is known to have working format support, if it works their - report a bug in blenders tracker, if not - the export may be invalid. If you can't test this in other applications you can always make a bug report anyway- including the model and an image of how it should look then blender devs can check on it. > cheers, > Thomas > >> Campbell Barton <ideasma...@gmail.com> hat am 18. Juli 2013 um 03:45 >> geschrieben: >> >> >> On Thu, Jul 18, 2013 at 3:52 AM, Thomas Volkmann >> <li...@thomasvolkmann.com> wrote: >> > Hi, >> > it's the time of the year again, when I want to use Blender for some 'real' >> > tasks at work. And as usual I am having huge problems getting my Data into >> > and >> > out of Blender. >> > Last time it was Camera animation that I couldn't get into Blender*, this >> > time >> > I'm using the vertex-colors when importing a mesh into Blender (from >> > Softimage >> > or Max). >> > So my question: >> > Am I doing something wrong, or is it just not supported? >> > >> > Again my usual plea (short version): If Blender wants to take part in >> > professional pipelines, the data IO is crucial! >> > >> > cheers, >> > Thomas >> >> What formats did you test? >> >> Formats that load vertex colors: Collada, PLY, X3D, VRML >> ... probably some others too but I'm sure these ones are supported. >> > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers