Talked to artists and the way to go here is to draw all edges in sculpt mode (both dynamic and non-dynamic topology).Meaning you'll just need to change a way how non-dynamic topology edges are displaying in sculpt mode.
If you're gonna to make more changes about how things are displaying, i could only highlight three points: - Would rather have patch which draws all edges in sculpt mode commited separately. - Making more global changes could harm ongoing viewport draw changes GSoC project. - Need to use feedback from module-owner-artists. Making UI change decision relying on feedback only from this ML could easily lead to not so much correct decisions. On Fri, Jul 26, 2013 at 8:46 PM, David Jeske <dav...@gmail.com> wrote: > > > > In 2.49, multiresolution was not a modifier. The feature was lost while > > 2.5 interface changes when multi-resolution became a modifier. > > > I see. Just glancing at it, it looks like "optimal display" marks edges for > display which correspond to level-0 edges. I don't see why the same > technique couldn't work to revive the "edges:#" feature from 2.49, but I'll > have to dig a little deeper to see if I'm understanding this correctly. > > > > Yes , it is desirable to have it little more subtile but not too much. > > It should still show wireframe more obvious than just a flat shading. > > > > My proposal is to use the same alpha-white lines as weight paint mode.... > You can see the difference here.. > > http://www.pasteall.org/pic/show.php?id=56387 > > I think it's more subtle, and shows up clearly in more situations. It > becomes invisible with a pure-white object, just as the current orange > selection color becomes invisible with a selection-color object. > > If this is preferred, I think the right thing to do is make this an > additional theme-color (sculpt-mode-wireframe). Weight paint doesn't theme > this white-alpha color, but it knows what color the weight paint surfaces > will be underneath. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers