It sounds like you are looking for the "proportional editing" feature? Try press "O" while in edit mode and adjust with the wheel mouse.
That being said, keep in mind that this list is more for coding than tutorials or general questions about how to use blender :) Anyways, hope this helps? Dan On Tue, Nov 26, 2013 at 8:14 AM, Crs Mrn <mahri...@gmail.com> wrote: > Hi. I have some questions. Does Blender have something similar to soft > selection in Maya? That feature is very useful, especially for morphs. Soft > selection is something like that: you click a vertex, and all the vertices > around get some colours.(usually yellow red and black). If you translate > the vertex, the yellow vertices around move with it, red move a little and > black very little. By holding the B key, you can get the fallof circle > radius bigger or smaller. The soft select can be customized with a feature > named falloff curve. I think that soft select is a great tool for morphs or > for precision sculpting. Does Blender have something similar? I miss that > tool. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers