In future, you can ask on the blenderartists.org forum, or in #blender on the freenode irc network, or on blender.stackexchange.com - those are probably the three most popular places for support.
Cheers, Greg On Nov 26, 2013 3:26 PM, "Trouble Daemon" <troubledae...@gmail.com> wrote: > It sounds like you are looking for the "proportional editing" feature? Try > press "O" while in edit mode and adjust with the wheel mouse. > > That being said, keep in mind that this list is more for coding than > tutorials or general questions about how to use blender :) > > Anyways, hope this helps? > > > Dan > > > On Tue, Nov 26, 2013 at 8:14 AM, Crs Mrn <mahri...@gmail.com> wrote: > > > Hi. I have some questions. Does Blender have something similar to soft > > selection in Maya? That feature is very useful, especially for morphs. > Soft > > selection is something like that: you click a vertex, and all the > vertices > > around get some colours.(usually yellow red and black). If you translate > > the vertex, the yellow vertices around move with it, red move a little > and > > black very little. By holding the B key, you can get the fallof circle > > radius bigger or smaller. The soft select can be customized with a > feature > > named falloff curve. I think that soft select is a great tool for morphs > or > > for precision sculpting. Does Blender have something similar? I miss that > > tool. > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers