Hi Jürgen, These changes were probably removed by accident, sorry if that's the case. However I looked through the commit logs, and couldn't figure out which fixes for debug builds you are referring to. If you could point to a commit that got lost, we might could figure out how that happened.
Brecht. On Wed, Dec 11, 2013 at 2:34 PM, Jürgen Herrmann <shadow...@me.com> wrote: > Hi devs, > > yesterday I tried to check on T37708 and tried to recompile Blender from the > new Git repo. > As for SCons everything went well, and i got a nice release build of blender. > > When I tried to reproduce the described error I recognized that an old bug I > fixed some time ago was somehow reintroduced. When pressing P to start the > game engine blender crashes without error message. > So I tried to build blender with CMake to get a debug build I could debug > within the IDE. > > Just to see that the CMake files have changed a lot and the debug build > doesn't work at all because all changes I made to ensure that the proper libs > are linked to debug builds were somehow removed. > > It's really not nice to see that all the work I had done in the past was > absolutely for nothing :( > > Unfortunately my current daily schedule doesn't allow me to redo all this. > This will change next year, but i must admit I am not very motivated at the > moment. > > /Jürgen > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers