Let me protest a bit about that idea. I love to compile full-blown blender
right off the bat, having all it's options enabled, with all deps and
plugins. This is something very desirable, to have FULL version of
everything (and not thinking "maybe I missed something"). So, I understand
the need of shortening compilation process by devs, as it is saving time.
But why not to reverse this proposal then?

Let's do this instead:
- lets define a new limited target for make, say 'make barebone' or
'make-light' or whatever. It is already doable by hand, by -D definitions
and, as Sergey said, most devs already scripted it. So what's the problem?
Let devs use this way of barebone compilation, not the end-users.

As as an end user (and as a wannabe-dev) I would love to have all features
enabled and accessible by default, without any hassle and without the need
of additional configuration steps. Even make-"something" is non-standard
and should be avoided for casual users. Devs can use all sort of
"make-o-magick" commands, leaving users undisturbed and letting them
compiling all things by default.

Just my two cents, peace!
regards
Pio


Piotr
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2014-11-13 17:25 GMT+01:00 Campbell Barton <ideasma...@gmail.com>:

> On Thu, Nov 13, 2014 at 5:20 PM, Thomas Dinges <blen...@dingto.org> wrote:
> > You'd simply have to type in another command, e.g. "make-full" instead
> > of "make".
> >
> > Come on guys. ;)
>
> Initial proposal suggests we have a `make release`
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