The way I construct any effects which are not possible with the VSE is that I run the footage through the compositor first, export it, then import it again.
I found the compositor very useful for post production, though I have zero experience with professional software dedicated to the task. Not to say I don't consider Blender professional (it is after all used and developed by professionals), but rather it's not dedicated to editing and enhancing video footage. But I end up using the Video editing stuff in Blender more than anything else ;-) On Mon, Mar 13, 2017 at 5:51 AM, Troy Sobotka <[email protected]> wrote: > The VSE will be complicated developing effects under its current > architecture. The problem is that the VSE is designed for output from > Blender's 3D rendering largely, and that means that the values are scene > referred. Most formulas for effects and such currently out in the wild are > display referred, which means they won't work terribly well on scene > referred renderings. > > With respect, > TJS > > On Sun, Mar 12, 2017 at 9:00 PM Gaspar Fernández <[email protected]> > wrote: > > > Hi all! > > > > There are only a few effects in Blender for VSE or compositor. I've been > > thinking about that for years. Even I found, in the past Blender used a > > C api to allow external effect plugins > > ( > > https://wiki.blender.org/index.php/Doc:2.4/Manual/ > Sequencer/Effects/Plugins > > ). > > And don't know why this feature isn't supported now. > > > > Looking for a solution I tried to make my Blender build run image > > filters via Python API but it's very slow (2 frames/sec for a very very > > easy effect, inverting red and blue channels and alpha to 50%), also I > > did not tested using a Python lib so Python will be just calling my C > > lib which does the effect. But I think it may be better making them > > directly in C or C++, I've tested doing the same simple effect in C and > > it's realtime. > > > > I also thought about using a pluggable library for doing this (just > > effects on images or videos), like MLT, where we can add a lot of > > effects and image generators (another very very interesting feature for > > me). It's really difficult to render a strip, apply one effect with > > another program and import the new footage with effect, and sometimes > > animating effect properties or doing little changes is awful repeating > > the whole process again. > > > > What do you think about that? > > > > I've been playing with MLT source, if you think this is interesting I > > think I could make a POC integrating one effect into VSE to see how it > > behaves. > > > > Best regards, > > ------------------------------------------------------------------------ > > > > Gaspar Fernández > > > > Facebook de Gaspar Fernández <https://www.facebook.com/gaspy> Twitter > > de Gaspar Fernández <https://twitter.com/gaspar_fm> LinkedIn de > Gaspar > > Fernández <https://www.linkedin.com/profile/view?id=49150267> Youtube > > de Gaspar Fernández <https://www.youtube.com/user/yutubero184/feed> > > Google+ de Gaspar Fernández > > <https://plus.google.com/u/0/+GasparFern%C3%A1ndez/posts> > > > > > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
