Hello, But as an orphaned module, with so little dedication. I think there are no plans or even will to improve its architecture in mid-term. It's sad to read this, as Blender is by far the best thing we have in GNU/Linux for video editing.
Saludos ------------------------------------------------------------------------ Gaspar Fernández *Web*: *http://totaki.com/poesiabinaria* *Teléfono*: (Móv) *+34 661 14 04 55* *Skype*: *gaspy2.0 <skype:gaspy2.0>* Facebook de Gaspar Fernández <https://www.facebook.com/gaspy> Twitter de Gaspar Fernández <https://twitter.com/gaspar_fm> LinkedIn de Gaspar Fernández <https://www.linkedin.com/profile/view?id=49150267> Youtube de Gaspar Fernández <https://www.youtube.com/user/yutubero184/feed> Google+ de Gaspar Fernández <https://plus.google.com/u/0/+GasparFern%C3%A1ndez/posts> El 13/03/17 a las 05:51, Troy Sobotka escribió: > The VSE will be complicated developing effects under its current > architecture. The problem is that the VSE is designed for output from > Blender's 3D rendering largely, and that means that the values are scene > referred. Most formulas for effects and such currently out in the wild are > display referred, which means they won't work terribly well on scene > referred renderings. > > With respect, > TJS > > On Sun, Mar 12, 2017 at 9:00 PM Gaspar Fernández <[email protected]> > wrote: > >> Hi all! >> >> There are only a few effects in Blender for VSE or compositor. I've been >> thinking about that for years. Even I found, in the past Blender used a >> C api to allow external effect plugins >> ( >> https://wiki.blender.org/index.php/Doc:2.4/Manual/Sequencer/Effects/Plugins >> ). >> And don't know why this feature isn't supported now. >> >> Looking for a solution I tried to make my Blender build run image >> filters via Python API but it's very slow (2 frames/sec for a very very >> easy effect, inverting red and blue channels and alpha to 50%), also I >> did not tested using a Python lib so Python will be just calling my C >> lib which does the effect. But I think it may be better making them >> directly in C or C++, I've tested doing the same simple effect in C and >> it's realtime. >> >> I also thought about using a pluggable library for doing this (just >> effects on images or videos), like MLT, where we can add a lot of >> effects and image generators (another very very interesting feature for >> me). It's really difficult to render a strip, apply one effect with >> another program and import the new footage with effect, and sometimes >> animating effect properties or doing little changes is awful repeating >> the whole process again. >> >> What do you think about that? >> >> I've been playing with MLT source, if you think this is interesting I >> think I could make a POC integrating one effect into VSE to see how it >> behaves. >> >> Best regards, >> ------------------------------------------------------------------------ >> >> Gaspar Fernández >> >> Facebook de Gaspar Fernández <https://www.facebook.com/gaspy> Twitter >> de Gaspar Fernández <https://twitter.com/gaspar_fm> LinkedIn de Gaspar >> Fernández <https://www.linkedin.com/profile/view?id=49150267> Youtube >> de Gaspar Fernández <https://www.youtube.com/user/yutubero184/feed> >> Google+ de Gaspar Fernández >> <https://plus.google.com/u/0/+GasparFern%C3%A1ndez/posts> >> >> >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> https://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
