I am trying to build Blender on Windows with Visual Studio 2015 using the 
information from the wiki page.  I've checked-out the source code and the 
pre-compiled libraries per the instructions given. The problem occurs when 
attempting to create a solution file with CMake.  The exact message produced by 
CMake is,

"CMake Error at build_files/cmake/platform/platform_win32_msvc.cmake:146 
(message):

Windows requires pre-compiled libs at: 
'D:/BUILDS-2015/blender-git/blender/../lib/win64_vc14'"


Again, I followed the setup of the directory structures to the letter. Any tips 
would be appreciated.


George
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