Hi there, Last week the Spring animation team moved to the new building, so our traditional code weekly was replaced by one focused on the art team.
So once again we had a kick-off today covering what we did last week, and some highlights for this week: * Copy-on-write is the new default, which lead to tons of new bugs found. Most of the team spent a considerable time tackling them. * Remaining bugs we will prioritize this week: - Multi-Resolution crashes and sculpting support (Brecht). - Hair editing (Sergey). - Pose library (Joshua). - Performance regression in production file (Campbell). * We had a copy-on-write meeting today. We made sure everyone was on the same page and addressed a few pending issues. Sergey may post a full report later, but basically we agreed on: - Joshua will look at the clear transform operator, or a similar one (e.g., snapping) that requires changes from the parent matrix and list as an additional example for the task force. - At any given time there will be only one active mode, time, and view layer. Any other window that needs data in a different state will do so by accessing them as read-only and/or temporarily switch to a mode-less mode. It may be something automatic, or something users set up. - Baking (light probe caching, physics, ...) will be done using the active layer at the time of baking. Command-line baking should still be possible, providing that a view layer is specified. * Clément Foucault worked last week in the new hair drawing. It will be merged soon and he moves on to commit light probe cache followed by motion path drawing. * Pablo Vazquez published more videos on https://www.youtube.com/user/BlenderCoders/videos - and committed a new dark theme in Blender. Now that we are close to the end of the second month, he will work in a blogpost with the current state of Blender2.8 and code quest. * Bastien Montagne worked in both override systems among bug fixes and polishing. He will focus on copy-on-write bugs this week. * Jeroen Bakker committed transparency mode, and started in a material mode for EEVEE. This is now committed, but will be polished during the week with more options. Additionally he will work on specular lighting for the workbench. * Brecht Van Lommel fixed bug for collections and copy-on-write as a whole. This week he will try to fix Cycles pending issues and more copy-on-write bugs. If time allows priority is local view. * Sergey Sharybin is back! He is done setting up the network infrastructure. He may still setup the renderfarm this week, as well as handle copy-on-write all week long. * Campbell Barton worked on the tool system, in-popover shortcuts, extrude manipulator. He will work a bit further in tools (note there is an open design for different spaces tools that need to be addressed eventually). He will be sure to make time for 2.8 bug fixes for the spring team as well. * Joshua Leung worked on a new driver pipeline and user interface, as well as copy-on-write bugs. This week he will try to dedicate no more than a day to wrap up grease pencil review/merge. But his focus is on gathering feedback from artists to new animation tools. Cheers, Dalai -- blendernetwork.org/dalai-felinto www.dalaifelinto.com _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
