Hi Sameul, I've posted a design task for improved NDOF support, https://developer.blender.org/T67579
This has the the main suggested changes I'm aware of, feel free to comment there if I missed anything. On Tue, Jul 23, 2019 at 6:04 PM <[email protected]> wrote: > > Hi Campbell > > I actually thought there was something broken, until David told me that > blender doesn't behave like CAD modeling software and 3D Connexion > training tools, where the SpaceMouse controls the object, but instead > manipulates the camera view. > Because i use CAD at work everyday i am very used to the objekt centric > Navigation and not the camera centric Navigation. > So at first it was a bit confusing to find that out. Sorry for the > misunderstanding. > > -Samuel > > > -----Ursprüngliche Nachricht----- > Von: Bf-committers <[email protected]> Im Auftrag von > Campbell Barton > Gesendet: Dienstag, 23. Juli 2019 08:52 > An: bf-blender developers <[email protected]> > Betreff: Re: [Bf-committers] 3d connexion support > > Hi Samuel > > I've tested a spacemouse-pro recently on Linux and Windows. > It works as I'd expect (nothing was broken or buggy). > It seems some users want it to work differently though, or there could be > bugs I'm not hitting. > > It would help if there was a detailed description of what you expect and how > the current navigation could be changed to support this. > If these are more opinionated changes, these could be preferences. > > > > On Tue, Jul 23, 2019 at 2:08 AM DJ Ortley <[email protected]> wrote: > > > > Samuel, > > > > To answer your # 4 above, I use the mouse in its default settings. > > When I mess around with the rotation style and orbit settings, it > > still generally makes sense to me as I'm still thinking about things > > camera centric instead of object centric. > > > > I suspect to get what you really want will require some development > > effort to add a toggle for manipulating objects. Sorry I'm not much more > > help. > > > > -David > > > > On Mon, Jul 22, 2019 at 3:10 AM <[email protected]> wrote: > > > > > Hi David > > > > > > I now found out that when i change the Navigation style to orbit and > > > the Rotation style to turntable i can pan, zoom and rotate in any > > > directon around my objekt. > > > But my objekt still moves in the opposite direction. I saw there is > > > a checkbox for reverse mouse, but there is no checkbox for reverse > > > NDOF Devise or something like that. > > > > > > -Samuel > > > > > > -----Ursprüngliche Nachricht----- > > > Von: Bf-committers <[email protected]> Im Auftrag > > > von [email protected] > > > Gesendet: Sonntag, 21. Juli 2019 11:07 > > > An: 'bf-blender developers' <[email protected]> > > > Betreff: Re: [Bf-committers] 3d connexion support > > > > > > Hi David > > > > > > 1. I use Windows 10 and the open source driver from the 3d connexion site. > > > 2. I didn't know that the 3d Mouse can't controll the objekt in > > > blender (like in CAD) but only the 3d viewport. > > > 3. By "it doesn't work properly" i meant that i can't navigate in > > > the desired direction. It does everything in the opposite direction > > > and it's not possible to rotate on any axis. > > > 4. Did you leave the default settings in blender or did you change > > > anything? > > > > > > Thanks in advance > > > Samuel Huster > > > > > > -----Ursprüngliche Nachricht----- > > > Von: Bf-committers <[email protected]> Im Auftrag > > > von DJ Ortley > > > Gesendet: Sonntag, 21. Juli 2019 01:46 > > > An: bf-blender developers <[email protected]> > > > Betreff: Re: [Bf-committers] 3d connexion support > > > > > > I've been using a Space Mouse both at work and at home for years. > > > Windows > > > 10 and Debian Linux respectively. I've not had problems with > > > previous releases of Blender, and it's working well for me with the > > > 2.8 release candidates. > > > > > > It doesn't behave like CAD modeling software and 3D Connexion > > > training tools where the mouse controls the object, but manipulates > > > the camera view instead which I think is preferable for Blender. > > > > > > What does "it doesn't work properly" mean? > > > > > > -David > > > > > > On Sat, Jul 20, 2019 at 3:49 PM Stephen Swaney > > > <[email protected]> > > > wrote: > > > > > > > What operating system and what driver? > > > > > > > > I had a Space Mouse working with the open source ndof under Linux. > > > > > > > > Can't test at the moment since stuff is packed up for moving. > > > > S. > > > > > > > > ----- Original Message ----- > > > > From: [email protected] > > > > To: "bf-blender developers" <[email protected]> > > > > Sent: Friday, July 19, 2019 12:46:46 PM > > > > Subject: Re: [Bf-committers] 3d connexion support > > > > > > > > Ok, thanks for the quick answer. > > > > > > > > -----Ursprüngliche Nachricht----- > > > > Von: Bf-committers <[email protected]> Im Auftrag > > > > von > > > dr. > > > > Sybren A. Stüvel > > > > Gesendet: Freitag, 19. Juli 2019 18:02 > > > > An: [email protected] > > > > Betreff: Re: [Bf-committers] 3d connexion support > > > > > > > > Hi Samuel, > > > > > > > > On 19-07-19 17:40, Samuel Huster wrote: > > > > > I recently bought a spacemouse from 3d connexion, because it > > > > > makes Navigation far more efficient and faster in the 3d viewport. > > > > > However, while i was trying to use it in blender i found out > > > > > that it doesn't work properly due to lack of support from > > > > > blender wich is described in more Detail here: > > > > > https://www.3dconnexion.de/forum/viewtopic.php?f=25&t=38146&sid= > > > > > 06e9 > > > > > d8 > > > > > 7483b731f4de9ee81c7f592366 > > > > For us developers it's pretty much impossible to get hardware > > > > supported without having the actual hardware. If someone can > > > > sponsor a willing and able developer a Spacemouse, then that > > > > developer may be able > > > to do it. > > > > > Is there anyway to improve compatibility in the upcoming blender > > > > > 2.80 > > > > release? > > > > Nope, it's far too close to the release date to get new features > > > > into > > > 2.80. > > > > > > > > -- > > > > Sybren A. Stüvel > > > > > > > > https://stuvelfoto.nl/ > > > > https://stuvel.eu/ > > > > > > > > _______________________________________________ > > > > Bf-committers mailing list > > > > [email protected] > > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > _______________________________________________ > > > > Bf-committers mailing list > > > > [email protected] > > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > > > > Bf-committers mailing list > > > > [email protected] > > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] > > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
