I honestly would stick to the VFX reference one, yesterday daniel bysted made a point about it on twitter: https://twitter.com/3DBystedt/status/1191527352012070912
Luciano A. Muñoz Sessarego Web: www.pintamonos.cl Email: [email protected] Vimeo: www.vimeo.com/lucianomunoz Gumroad: https://gumroad.com/lucianomunoz Imdb: https://www.imdb.com/name/nm8355386/ Linkedin: http://www.linkedin.com/in/lucianomunoz Instagram: https://www.instagram.com/lucianomunoz On Wed, Nov 6, 2019 at 1:39 AM Brecht Van Lommel <[email protected]> wrote: > The main downside would be deviating from the VFX reference platform: > https://developer.blender.org/T68774 > > But using a year old Python version has downsides too, so either choice > seems reasonable. > > On Sun, Nov 3, 2019 at 9:52 AM dr. Sybren A. Stüvel <[email protected]> > wrote: > > > On 03/11/2019 03:19, Campbell Barton wrote: > > > I see no reason to stick to Python-3.7x for Blender-2.82 release. > > > > Me neither, looking forward to using assignment expressions > > > > Sybren > > > > -- > > dr. Sybren A. Stüvel > > Software Developer at Blender > > > > https://blender.org/ > > https://cloud.blender.org/ > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
