TL;DR Am all for switching to python 3.8 in Blender 2.82.
TBH I would not be too much concerned about that VFX reference thing,
waiting over ten years until a deprecated technology is finally
officially not supported anymore to switch to a new, modern one sounds
like a joke to me, especially in an industry that is always supposed to
be at the tip of progress in techs!
And as Sybren said, py3.8 will support all of py3.7 features, so just
write your code for 3.7 if you really want to stick to that 'industry
standard' thing.
Bastien
On 05/11/2019 22:33, dr. Sybren A. Stüvel wrote:
On 05/11/2019 21:31, Luciano A. Muñoz Sessarego wrote:
I honestly would stick to the VFX reference one, yesterday daniel bysted
made a point about it on twitter:
https://twitter.com/3DBystedt/status/1191527352012070912
It looks like his point was that things are easier now that the VFX
Reference Platform is no longer on an ancient version of Python.
Compared to supporting Python 2 and 3 in one script (which is also
doable, but not fun), it'll be peanuts to just write pipeline tools for
Python 3.7 and have them run on 3.8 as well.
Sybren
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