So, ten years ago I wrote several continuous collision detection systems for cloth/hair, one of which I tried to push into trunk:
https://www.youtube.com/watch?v=QBM3TBKO9w8 And, here's how the cloth sim performs today: https://www.youtube.com/watch?v=5462m9yEkU8&feature=youtu.be If the cloth development process is this dysfunctional (this patch actually passed review? https://developer.blender.org/rB0666ece2e2f96571200d693d9d7bee1ca72d026f ) then I propose we eliminate the cloth code entirely and go with a third party lib (Bullet?). Joe _______________________________________________ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers