Brecht, you can avoid the worst numerical instability issues of CCD by adding a small repulsion force when cloth is in close proximity with geometry. IIRC most commercial cloth sims do this.
Ton, I'm sorry I blew up. Cloth collision is something of a special nightmare for me. Sergej, that's fair. Sebastian, sounds like you're doing good work, just remember that robust collisions are important :) _______________________________________________ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers