I think* the plan is to make geometry nodes able to do all modifiers + new ones
On Sat, Dec 4, 2021 at 6:23 PM bjornmose via Bf-committers < bf-committers@blender.org> wrote: > Hi all, > > Some years have passed since I coded something for blender. However. > > I'd like to refactor the soft body module. AFAIK it is preferred to do > new things in C++. So I'd like to do so. > > After checking out the code and building on Lunix - system a brief > inspection of the code showed: > > There is no C++ prototype template for plugging in a new modifier. > > So I would kindly ask for a hint where to start with a new modifier. > > bjornmose > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > List details, subscription details or unsubscribe: > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers