On Sat, 07 Apr 2012 01:29:59 +0100
Ken Moffat <zarniwh...@ntlworld.com> wrote:

> 
>  After building all of gnome-3 on my old hardware, I had hoped that
> my newer hardware (an i3 with integrated intel graphics) would be
> able to run clutter applications such as gnome-shell and totem, but
> it wasn't up to it.  So, I've moved on to my other new machine with
> a radeon600 chipset and done some more googling.  I've just rebuilt
> the existing versions of libdrm (2.4.27), Mesa (7.11.2) and
> xf86-video-ati (6.14.3) without patches/reversions, with the nouveau
> addition to libdrm, and using llvm so that I can build *everything*.
> 
>  But still I'm using the software rasterizer:
> 
> ken@ac4tv ~ $glxinfo | grep OpenGL
> OpenGL vendor string: Mesa Project
> OpenGL renderer string: Software Rasterizer
> OpenGL version string: 2.1 Mesa 7.11.2
> OpenGL shading language version string: 1.20
> OpenGL extensions:
> ken@ac4tv ~ $ls /usr/lib/dri/
> i915_dri.so    mga_dri.so            r200_dri.so  radeon_dri.so
> swrastg_dri.so
> i965_dri.so    nouveau_vieux_dri.so  r300_dri.so  savage_dri.so
> tdfx_dri.so
> mach64_dri.so  r128_dri.so           r600_dri.so  swrast_dri.so
> unichrome_dri.so
> 
>  What am I missing in my attempts to get 3D acceleration ?

What does it say in /var/log/Xorg.0.log about dri? Hopefully it'll give
you some clue:
grep -i dri /var/log/Xorg.0.log | sed '/[Dd]river/d'

Andy
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