Oh? Where's the public version? I want :D

On 4/24/20, lori duncan <lori.dunca...@gmail.com> wrote:
> I was pretty sad about not making it onto the testing team either, but
> such is life I guess, and at least there's the public version to play with.
>
> On 23/04/2020 23:54, Hunter Hoke wrote:
>>
>> it would have been nice to have made the cut, but I'm still looking
>> forward to the public testing phase, and I can guarantee that I will
>> purchase Sable  when it becomes available. Best of luck to those of
>> you who made the cut and  the team developing Sable.
>>
>>
>> On Thu, Apr 23, 2020, 5:46 PM Shaun Everiss <sm.ever...@gmail.com
>> <mailto:sm.ever...@gmail.com>> wrote:
>>
>>     Hmmm same here.
>>
>>     I sadly never saw the application so never applied.
>>
>>     It would be nice  to test but yeah I'll buy the product later and
>>     make something maybe.
>>
>>
>>
>>     On 24/04/2020 9:56 am, Chris Norman via groups.io
>>     <http://groups.io> wrote:
>>>     Good luck with the testing. I hope it all goes well.
>>>
>>>     I'm looking forward to purchasing the final product!!
>>>
>>>     Take care,
>>>
>>>     Chris Norman
>>>
>>>
>>>
>>>     On Thu, 23 Apr 2020 at 21:42, Paul Lemm <paul.lem...@gmail.com
>>>     <mailto:paul.lem...@gmail.com>> wrote:
>>>
>>>         Hi Everyone,
>>>
>>>         We want to thank everyone who sent us in an application to QA
>>>         test Sable, We received a huge number of applications. It’s
>>>         been great to see that so many people are excited about
>>>         testing Sable. Picking the 5 elite testers was incredibly
>>>         difficult due to the high calibre of applications we
>>>         received, in fact the applications were all so good that we
>>>         actually couldn’t narrow it down to just 5, so we made the
>>>         decision to increase the testing team to ten members. We have
>>>         emailed all the successful applicants, so if you did apply
>>>         please do check your emails. For those who didn’t quite make
>>>         the cut, we want to thank you for your interest and really do
>>>         appreciate you taking the time to apply. Don’t forget too
>>>         that Sable will be available for public testing soon as
>>>         well, so you will still get a chance to break Sable to your
>>>         hearts content” smile
>>>
>>>         We want to again thank everyone who applied it was a really
>>>         difficult decision to narrow the selection down to ten since
>>>         there were so many great applications, but thank you to
>>>         everyone for your continued support and enthusiasm towards
>>>         the project.
>>>
>>>         The Ebon Sky Studios Team
>>>         email: i...@ebonskystudios.com <mailto:i...@ebonskystudios.com>
>>>         Facebook: https://m.facebook.com/ebonskystudios/
>>>         Twitter: @ebonskystudios
>>>
>>>         *From:*blind-gamers@groups.io <mailto:blind-gamers@groups.io>
>>>         <blind-gamers@groups.io <mailto:blind-gamers@groups.io>> *On
>>>         Behalf Of *Ebon sky studios
>>>         *Sent:* 17 April 2020 12:44
>>>         *To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
>>>         *Subject:* [blind-gamers] Looking for QA testers for Sable
>>>
>>>         Hi Everyone
>>>
>>>         for anyone who doesn’t already know, Sable is a first of its
>>>         kind set of tools which  allows anyone to create their own
>>>         RPG audio games, . what makes it unique is that it requires
>>>         absolutely no coding or scripting  what so ever to create
>>>         your own games.   If you are interested in testing Sable
>>>         continue reading ahead as We are now starting to look for QA
>>>         testers. if you just want some more information on Sable, you
>>>         can watch Sable in action  on our YouTube channel, the link
>>>         to this is in the email signature at the bottom of the post.
>>>
>>>         For a while now  the Ebon Sky Studios team has been hard at
>>>         work preparing Sable for external QA testing. Since we first
>>>         announced the project, we’ve received an overwhelmingly
>>>         positive response from the community. We’ve been approached
>>>         by a number of people wanting to be part of the testing
>>>         process for Sable. Our original goal was to have a small
>>>         group of testers work on QA testing Sable; trying to identify
>>>         bugs and generally trying their absolute best to break the
>>>         software.
>>>
>>>         We are aware that having a small team of testers would mean
>>>         that many of you would have to wait for a while before
>>>         getting to play with Sable for yourselves. However, we
>>>         appreciate these are extremely difficult and uncertain times
>>>         for everyone; no matter where you are.
>>>
>>>         As a team, we decided to try and do our part during these
>>>         unprecedented times to say thank you to all our followers and
>>>         to lend a hand during the Covid19 pandemic. Bearing all of
>>>         this in mind, we still intend to gather an elite team of 5 QA
>>>         testers, but we will now change our plans and also offer an
>>>         open QA test version of Sable for everyone to download and
>>>         play with. The public version may have a few small
>>>         restrictions (such as an expiration date).
>>>
>>>         However, for anyone interested in being part of the initial
>>>         QA testing phase, you will have access to Sable before
>>>         everyone else does. In addition, you will have direct contact
>>>         with the team to forward on your feedback and will get a
>>>         personal mention in the credits of our first game for
>>>         volunteering your time.
>>>
>>>         So, going forward, for anyone interested in being part of the
>>>         initial team of 5 QA testers, we would ask you to apply via
>>>         email to i...@ebonskystudios.com
>>>         <mailto:i...@ebonskystudios.com>, with the subject line: "QA
>>>         tester." In addition, there are some questions that we would
>>>         like you to answer in your email. These will allow us to
>>>         hand-pick the people that are best suited for the testing
>>>         process. Applications must be received no later than 23:59
>>>         EST, on Wednesday 22nd April; applications received after
>>>         this date will not be accepted. We expect an influx of
>>>         applications, so we regretfully will not be able to reply to
>>>         everyone. For anyone not selected, you will still be free to
>>>         download and test the publicly released version. Our
>>>         hand-picked testers will have priority access to the QA
>>>         testing version of Sable, giving us a chance to iron out any
>>>         immediate bugs.
>>>
>>>         Again, the email address for anyone interested in becoming
>>>         one of our elite testers is i...@ebonskystudios.com
>>>         <mailto:i...@ebonskystudios.com>. Remember to put "QA tester"
>>>
>>>         in the subject line or your email may be missed. Please
>>>         remember to include your answers to the following questions:
>>>
>>>         Sable QA Test application
>>>
>>>         Full NameEmail Address:
>>>
>>>         In your own words, please describe any previous testing
>>>         experience you have:
>>>
>>>         In your own words, what is your previous experience playing
>>>         role-playing games. This does not need to be limited to
>>>         computer games, but could include table-top role-playing game
>>>         experiences, e.g. Dungeons and Dragons 5^th Edition,
>>>         Pathfinder, Dark Heresy, etc.
>>>
>>>         In your own words, why are you interested in testing Sable?
>>>
>>>         How much time are you willing to spend on testing Sable?
>>>
>>>         The Ebon Sky Studios Team
>>>
>>>         email: i...@ebonskystudios.com <mailto:i...@ebonskystudios.com>
>>>
>>>         Facebook: https://m.facebook.com/ebonskystudios/
>>>
>>>         Twitter: @ebonskystudios
>>>
>>>         YouTube:
>>> https://www.youtube.com/channel/UCukIw1PtVGqh09ps1vbnWMg
>>>
>>
>> --
>>     For God so loved the world, that he gave his only begotten Son,
>> that whosoever believeth in him should not perish, but have
>> everlasting life. For God sent not his Son into the world to condemn
>> the world; but that the world through him might be saved. He that
>> believeth on him is not condemned: but he that believeth not is
>> condemned already, because he hath not believed in the name of the
>> only begotten Son of God.
>>     John 3:16-18
>>
>
> 
>
>

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