Hi Robert,

 

Thanks for the post. Since Sable is still in its Alpha stage, it’s just too 
early to confirm exact details on things such as distribution. These kind of 
finer details about Sable we will be able to discuss in more detail nearer to 
Sables official release. What I can say however, which may answer your question 
is that games created using Sable will only run on windows.

 

Paul Lemm

Ebon Sky Studios

email:  <mailto:i...@ebonskystudios.com> i...@ebonskystudios.com

Facebook:  <https://m.facebook.com/ebonskystudios/> 
https://m.facebook.com/ebonskystudios/

Twitter: @ebonskystudios

 

From: blind-gamers@groups.io <blind-gamers@groups.io> On Behalf Of Robert 
Kingett
Sent: 01 May 2020 16:26
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] Looking for QA testers for Sable

 

This may have been answered previously, but I can't figure out where the answer 
might be. When we are all finished with our projects, what about publishing? I 
don't know any audio game publishers at all. What will the exports be in? Just 
a standard .EXE file so we can host it on our own websites and charge for it, 
if we so wish, or will the export be compatible with a wide array of systems. 
Like, for example, if I wanted to try to publish my audio game in the Xbox and 
Microsoft store? Will you guys publish these games or just give us the tools to 
create them?




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