We hope everyone was able to enjoy this year’s recently concluded Summer Solstice Celebration! Let’s review recent additions to the game:
* new woodcrafted weapon: lance * easier to create mastercrafted woodcraft objects with rare types of wood * aggro mobs should be slightly tough at very high levels, thus yielding better solo exp * HIDE composition is now called SKIN, to avoid conflicts with the HIDE object effect * silver, gold, platinum and various jewelry alloys are higher difficulty; however if you know the ‘forge jewelry’ skill, your odds of failing with them are lower * dclient now only has one general combat track, but certain areas can have unique combat tracks * you can no longer smell while underwater unless affected by the ‘water breathing’ spell * “metallurgy list items” shows which items are cast in molds and which are hammered, and items from molds are very unlikely to produce mastercrafts * “consider” command and ‘dispel magic’ help page have been updated in order to more accurately reflect the relationship between MAGIC type creatures, the dispel magic spell, and magical damage * other updates and additions were made to the consider command, including some missing dragonbreath types Coming in July: * ‘dispel magic’ will be updated to be more effective against spells you know how to cast, and ‘detect magic’ will be updated in order to facilitate this new feature * most guilds will be updated to require fewer mastercrafts to advance, but they will require a certain number of guild jobs to be completed * guildmasters will pay more for guild jobs that require a created object if you turn in a mastercrafted item * forging new items will require exact keyword matches to prevent conflicts between items with similar names, such as “chains” and “chainlink” belts * roadside shrines dedicated to pantheon gods are being added to the game world, where one offers an item in order to receive a reward * add favor requirements for several more mid- and high-level cleric abilities in order to give clerics more to spend their favor on * additional effects for pantheon spheres, such as a small boost to the skill level or cast level of associated abilities * release level 34/35 areas of Dreahul and Thuoduhr in eastern Atmir * re-open the Naginag arena as a regular area * re-release former event area The Harz as a level 39 area for the Dunn Hurr Work also continues on the level 42 area Port Crimsonia for eastern Ramanek and Nightmare Plane solo and group 4 areas toward their eventual release in the fall. For more information please refer to our latest Youtube update here: https://youtu.be/9tGEP86Nst0 -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#125106): https://groups.io/g/blind-gamers/message/125106 Mute This Topic: https://groups.io/mt/92250435/21656 Group Owner: blind-gamers+ow...@groups.io Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/21656/1071380848/xyzzy [arch...@mail-archive.com] -=-=-=-=-=-=-=-=-=-=-=-