Yeah especially if your parents have a bedroom which is right next to mine, which is where my computer is...
I could just see that late at night, they'd probably never sleep, heh. At 11:01 PM 12/16/2005, Niko wrote: >Hi, two things, first, when I went to the sight and clicked download, it >said that Firefox couldn't find the server. >ALso, I'm not to for the suround sound deal. Its a good feature but it >should have the ability to be turned off. Face it, if you live with your >parents, they don't want to hear that blaring through the house. You should >also be able to use headphones. >But I am all for the mouse. Its much better and people are afraid because >they've never seen a mouse before? Hmm, I think we need to try new things >and this is definitely a faster method of navigation. > >----- Original Message ----- >From: "Thomas Ward" <[EMAIL PROTECTED]> >To: <[email protected]> >Sent: Friday, December 16, 2005 9:40 PM >Subject: Re: audyssey: mouse targeting demo > > >Hi, Kevin. >Seeing as I am also a developer I know that the ITT market almost >always targets the medium to high range PCs, and leaves lower end PCs in >the dust. There are several reasons for doing so, but the short answer >is that when the product is done we expect that computers will have been >upgraded, or those buying new PCs will be already getting the system >requirements. >Sometimes the system requirements are a inexpensive upgrade like a >better sound card and speakers. I know for example the Soundblaster Live >can be had between $30 and $45. Speakers depends on how much the person >is willing to spend but usually ranges from $50 to $100. >If the developer targets the low end PCs to have universal compatibility >what ends up happening is while all PCs may be able to run the app the >end users aren't buying a product as good as it could be, and the >product does not take advantage of the newer PCs. It also ends up >cutting the application short of what it could really do on a better system. >Like for example no one really expects Windows XP to be compiled for a >486 processor. If it did it would run much slower on Pentium IV >processors, have less graphics, etc. >However, when compiled for a Pentium II processor it runs well on that >kind of system and even better on better systems, because it can take >advantage of the better processor speed, have more animated graphics, >etc. In short we don't want people to be cheated out of taking every >advantage of the better and newer computers. > > > > kevin and emma wrote: > > not too mention the fact you can't expect software developers to design > > their state of the art products to take into account the lowest spec pc > > around. if they did windows 95 would still be supported for example. hmm! > > not sure that quite makes sense! grin. times move on!and no i don't have a > > surround system either as yet. but it's on the list of upgrades to make on > > this heap of microchips! *smile* > > Kevin - co-owner/moderator of the blind gamers discussion list > > contact me via email/msn: > > [EMAIL PROTECTED] > > ----- Original Message ----- > > From: "Thomas Ward" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Friday, December 16, 2005 5:57 PM > > Subject: Re: audyssey: mouse targeting demo > > > > > > > >> Hi, Alex. > >> Just because a game uses 3D audio, and you don't have a sound card and > >> speakers which supports it won't prevent you from playing the game. > >> However, you will have a less ritcher experience. > >> Let me give you an example. If there is an enemy to your North-West. On > >> a 5.1 3D setup you would hear it in your Left forward speaker. On a > >> standard stereo setup you will hear it out of your left speaker. So you > >> will be able to figure out if the enemy is left or right, but not be > >> able to ttell if it is front or behind you. > >> With a good 3D virtual environment you will be able to hear sounds > >> front, back, left, and right. On a stereo setup all you can hope for is > >> left and right. > >> One thing that will help in a full game is having a targeting cue like a > >> beep which is in SOD 1.2 which allows you to shoot the targets. > >> As far as developers coming up with two versions that is honestly not > >> cost effective. Simulating a virtual 3D environment is the way of the > >> future. Those who want to stick with the trends need to invest in > >> hardware that is compatible. > >> You can have yourself a cheep 3D setup for just over $100 with a SB Live > >> Value card and some Creative Labs 4.1 speakers. > >> > >> > >> > >> alex wallis wrote: > >> > >>> Hi list. > >>> Ok first off i like the idea of using the mouse as a way of targeting > >>> > > that's a cool idea. > > > >>> However i do think that it shouldn't be assumed that everyone has a > >>> > > surround sound system on there pcs especially those with older pcs. > > > >>> I for example have a fairly knew pc but it doesn't have surround sound > >>> > > the same is true of my laptop. > > > >>> It is for this reason that i think there should either be 2 versions one > >>> > > for sterio and one for surround sound users or the game should have 2 >modes > > one sterio and one surround sound. > > > >>> I do though really like the concept. > >>> Just my thoughts. > >>> Alex. > >>> > >>> [Non-text portions of this message have been removed] > >>> > >>> > >>> > >>> > >>> to leave send a blank Email to: [EMAIL PROTECTED] > >>> You can contact the list owners/moderators by Emailing > >>> > > [EMAIL PROTECTED] > > > >>> to go nomail send a blank message to: [EMAIL PROTECTED] > >>> change "nomail" to "normal" to resume messages. > >>> Yahoo! Groups Links > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >> > >> > >> > >> to leave send a blank Email to: [EMAIL PROTECTED] > >> You can contact the list owners/moderators by Emailing > >> > > [EMAIL PROTECTED] > > > >> to go nomail send a blank message to: [EMAIL PROTECTED] > >> change "nomail" to "normal" to resume messages. > >> Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > >> > >> > > > > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > > You can contact the list owners/moderators by Emailing >[EMAIL PROTECTED] > > to go nomail send a blank message to: [EMAIL PROTECTED] > > change "nomail" to "normal" to resume messages. > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > >to leave send a blank Email to: [EMAIL PROTECTED] >You can contact the list owners/moderators by Emailing >[EMAIL PROTECTED] >to go nomail send a blank message to: [EMAIL PROTECTED] >change "nomail" to "normal" to resume messages. >Yahoo! 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