Yep. A fighting game is something we don't have yet. And it couldn't be too difficult to create, could it? I don't believe there's too much involvement. That's just me though, and I am not a developer. lol.
----- Original Message ----- From: "johnny tai" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, January 03, 2006 12:47 PM Subject: RE: audyssey: Sarah and the Castle of Witchcraft and Wizardry. > Actually, I find a few of our games have come quite close to being as good > as the mainstream games, ie SOD, Treasure Hunt, Grizley Gultch (sorry if I > misspelled it), and Tank Commander. I really wish there's a fighting game > for us to play though heh, although I personally palyed fine with > mainstream > fighting games as well. > JST > > -----Original Message----- > From: [email protected] [mailto:[EMAIL PROTECTED] > Behalf Of Yohandy > Sent: Monday, January 02, 2006 1:57 PM > To: [email protected] > Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry. > > > Yes, that is true. I have thought of that. > But devs could always look around the net. > www.gamefaqs.com has a lot of walkthroughs and information on almost any > game. > And yes, I think I am one of those brave VI gamers. Got a few consoles > myself. *grins* > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, January 02, 2006 4:41 PM > Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry. > > >> Hi, Yohandy. >> I know we are straying a bit from Sarah, but i did want to make a couple >> of points that explains the situation I as a game dev and others are in. >> We already know that 99% of the games for the game consoles are not >> accessible, and the only way I could even explore the games that are in >> mainstream games would be to purchase a console, buy or rent the titles, >> and then try and get a feel for how to adapt it to an accessible format. >> I know there are brave VI gamers that go ahead and do it, but I >> personally can't see paying for a game I know I will have serious >> dificulty with. >> Second, if we are comparing the mainstream games as our final goal then >> accessible gaming has a ways to go. For example some voice acting can >> be obtained free from volinteers, but for anything super pro level then >> a game dev may have to pay for the higher quality acting. >> >> >> >> >> >> Yohandy wrote: >>> I actually found it a bit like pack man. >>> The ghosts, the navigation system, etc. But it does have its >>> differences. >>> What we need, is something similar to what the sighted play. A grand >>> theft >>> auto style game for the blind. now that would rock. Or how about a super >>> mario brothers, or sonic style game? >>> I know we have super liam, but for those who play or have played super >>> mario >>> and sonic, you can tell that it is completely different. >>> Perhaps the game developers should take a closer look at some of the new >>> games being released for the consoles? >>> >>> >>> ----- Original Message ----- >>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Monday, January 02, 2006 10:19 AM >>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry. >>> >>> >>> >>>> Hmmm... I know there is a common demand for something new in the >>>> comunity, but there really is dificulty in coming up with origenality >>>> for every new game. Not having tested Sarah for myself I don't know >>>> what >>>> areas you would feel are to much like SOD, but there are often games in >>>> the sighted gaming world that are similar in nature. What sets them >>>> apart is a different storyline, different graphics, and sometimes >>>> different effects. >>>> For example, we now have GMA Games GTC. If another game developer is >>>> wanting to make a tank game the next dev would be hard pressed to make >>>> the new game so different as to make it sell. Else the customer base >>>> winds up saying, "I have GTC I don't need another tank game. i want >>>> something new." >>>> My question is what can we as developers do differently that adds >>>> origenality to an old idea to make a game so that it sells. Phil >>>> certainly has a different storyline for Sarah, but is it effects, the >>>> castle layout, or what is it exactly that draws you to say it is like >>>> SOD? >>>> >>>> >>>> >>>> >>>> Steve wrote: >>>> >>>>> Now I personally found it to be way to much like Shades Of Doom, >>>>> I want to play something new, >>>>> not just something with new items in it. >>>>> ----- Original Message ----- >>>>> From: "Yohandy" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Monday, January 02, 2006 5:06 AM >>>>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>>> Wizardry. >>>>> >>>>> >>>>> >>>>> >>>>>> I quite agree. Simply spectacular. Will I be getting it? Heh, of >>>>>> course >>>>>> I >>>>>> will. *grins* >>>>>> >>>>>> >>>>>> ----- Original Message ----- >>>>>> From: "Mich Verrier" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Sent: Sunday, January 01, 2006 10:46 PM >>>>>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>>>> Wizardry. >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> hi> cool indead. and hat's off to you for creating it. >>>>>>> From Mich Verrier from New Liskeard Ontario Canada >>>>>>> ----- Original Message ----- >>>>>>> From: "djc" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Sunday, January 01, 2006 9:49 PM >>>>>>> Subject: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>>>>> Wizardry. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Simply Brilliant Phil. I've just learned about this game and have >>>>>>>> just >>>>>>>> installed it but the help sounds gives me an error. I'm just >>>>>>>> wondering >>>>>>>> if >>>>>>>> that's it's expected behavier at this stage? The game itself runs >>>>>>>> fine >>>>>>>> here. >>>>>>>> >>>>>>>> >>>>>>>> *********** REPLY SEPARATOR *********** >>>>>>>> >>>>>>>> On 1/1/2006 at 8:50 PM Phil Vlasak wrote: >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Hi Charles, >>>>>>>>> You need to save as instead of hitting enter on it, then give the >>>>>>>>> path >>>>>>>>> to >>>>>>>>> the sarah folder in your program files. >>>>>>>>> If it works you will be asked if you want to replace the file, hit >>>>>>>>> y. >>>>>>>>> >>>>>>>>> Smiles, >>>>>>>>> Phil >>>>>>>>> >>>>>>>>> >>>>>>>>> ----- Original Message ----- >>>>>>>>> From: "Charles Rivard" <[EMAIL PROTECTED]> >>>>>>>>> To: <[email protected]> >>>>>>>>> Sent: Sunday, January 01, 2006 5:55 PM >>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>> Wizardry. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>>> Phil: I used your link to download the sound file replacement. >>>>>>>>>> Rather >>>>>>>>>> >>>>>>>>>> >>>>>>>>> than >>>>>>>>> >>>>>>>>> >>>>>>>>>> getting a downloadable file, it opened up what appears to be a >>>>>>>>>> text >>>>>>>>>> file >>>>>>>>>> that I can read. Any thoughts? Thanks. >>>>>>>>>> ----- Original Message ----- >>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>>> To: <[email protected]> >>>>>>>>>> Sent: Sunday, January 01, 2006 12:43 PM >>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>> Wizardry. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>> Hi Sky, >>>>>>>>>>> I think you might have acedentally renamed the file when you >>>>>>>>>>> were >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>> copying >>>>>>>>> >>>>>>>>> >>>>>>>>>>> it. >>>>>>>>>>> soundhelp.dm is just a text file that lists the sounds that >>>>>>>>>>> should >>>>>>>>>>> be >>>>>>>>>>> played >>>>>>>>>>> in the sound help function. >>>>>>>>>>> If you rename the file, >>>>>>>>>>> soundhelp.dm >>>>>>>>>>> then copy it into >>>>>>>>>>> the folder named >>>>>>>>>>> Sarah and the Castle of Witchcraft and Wizardry >>>>>>>>>>> which is inside the folder named >>>>>>>>>>> c:\program files >>>>>>>>>>> You should get windows saying over write y or n >>>>>>>>>>> hit y >>>>>>>>>>> Then try it out by running the game and hitting the sound help >>>>>>>>>>> item. >>>>>>>>>>> Phil >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]> >>>>>>>>>>> To: <[email protected]> >>>>>>>>>>> Sent: Sunday, January 01, 2006 12:50 PM >>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>> >>>>>>>>>>> >>>>>>>> Wizardry. >>>>>>>> >>>>>>>> >>>>>>>>>>>> oh, replying to my own message, phil, it didn't actually >>>>>>>>>>>> download >>>>>>>>>>>> it >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> bought >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>> of a page with the name of the sounds on it now what do I do to >>>>>>>>>>>> copy >>>>>>>>>>>> them? >>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]> >>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>> Sent: Sunday, January 01, 2006 9:16 AM >>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>> Wizardry. >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>> how do you copy it into the program files\sarah folder? I >>>>>>>>>>>>> tried >>>>>>>>>>>>> but >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>> it >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>> still >>>>>>>>>>>>> gave me the error the same one jason got. >>>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>>> Sent: Sunday, January 01, 2006 6:06 AM >>>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>> Wizardry. >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>> Hi Folks, >>>>>>>>>>>>>> I made a mistake in compiling the Sarah game and messed up >>>>>>>>>>>>>> the >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>> sound >>>>>>>>> >>>>>>>>> >>>>>>>>>>> help >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>>>> file. >>>>>>>>>>>>>> Since it is only 2 kb it is not worth creating an >>>>>>>>>>>>>> installation >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>> patch. >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>> I hope you can all download it from the below link or from >>>>>>>>>>>>>> the >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>> Sarah >>>>>>>>> >>>>>>>>> >>>>>>>>>>> page >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>>>> on >>>>>>>>>>>>>> my web site. >>>>>>>>>>>>>> Then copy it into the Sarah folder in your program files >>>>>>>>>>>>>> folder. >>>>>>>>>>>>>> http://www.pcsgames.net/soundhelp.dm >>>>>>>>>>>>>> >>>>>>>>>>>>>> I guess that is why I call it a public beta! >>>>>>>>>>>>>> Sincerely, >>>>>>>>>>>>>> Phil >>>>>>>>>>>>>> >>>>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>>>> From: "Jason" <[EMAIL PROTECTED]> >>>>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>>>> Sent: Sunday, January 01, 2006 1:55 AM >>>>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>>>> Wizardry. >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>>> Hi, >>>>>>>>>>>>>>> The game is great. I found a bug though. When attempting to >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>> review >>>>>>>> >>>>>>>> >>>>>>>>>>>>>>> the >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>> game >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>>> sounds, it gives me a type mismatch and then two "subscript >>>>>>>>>>>>>>> out >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>> of >>>>>>>> >>>>>>>> >>>>>>>>>>>>>>> range" >>>>>>>>>>>>>>> messages and then leaves me in a menu with nothing in it. I >>>>>>>>>>>>>>> can >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>> get >>>>>>>>> >>>>>>>>> >>>>>>>>>>> out >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>>>>> of >>>>>>>>>>>>>>> it with the left arrow or the ESC key though. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>>>>> Sent: Saturday, December 31, 2005 11:02 PM >>>>>>>>>>>>>>> Subject: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>> Wizardry. >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>>>> Hi Folks, >>>>>>>>>>>>>>>> I promised everyone a public demo in 2005 of Sarah and the >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>> Castle >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>>>> of >>>>>>>>>>>>>>>> Witchcraft and Wizardry, so now it is up on my web site and >>>>>>>>>>>>>>>> it >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>> is >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>>>> 11:59 >>>>>>>>>>>>>>>> pm. >>>>>>>>>>>>>>>> A public beta means that a partial version of the game will >>>>>>>>>>>>>>>> be >>>>>>>>>>>>>>>> available >>>>>>>>>>>>>>>> for >>>>>>>>>>>>>>>> all people to try out for free. >>>>>>>>>>>>>>>> I will not sell the game until it is finished. >>>>>>>>>>>>>>>> The game is written using the GMA game engine so it will be >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>> similar >>>>>>>>> >>>>>>>>> >>>>>>>>>>> to >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>>>>>> Shades of Doom. >>>>>>>>>>>>>>>> In other words a first person shooter, but instead of guns >>>>>>>>>>>>>>>> you >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>> get >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>>>> different >>>>>>>>>>>>>>>> magic spells. >>>>>>>>>>>>>>>> The demo will allow you to only explore the ground floor, >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>> basement >>>>>>>>> >>>>>>>>> >>>>>>>>>>> and >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>>>>>> dungeon levels of the Hogwarts Castle for twenty minutes. >>>>>>>>>>>>>>>> At that point the game will stop, but you can play as many >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>> times >>>>>>>> >>>>>>>> >>>>>>>>> as >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>>>> you >>>>>>>>>>>>>>>> wish >>>>>>>>>>>>>>>> with the above restrictions. >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> The game is 104 MB in size and the link is below. >>>>>>>>>>>>>>>> Phil Vlasak >>>>>>>>>>>>>>>> http://www.pcsgames.net >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> to leave send a blank Email to: >>>>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>>>> to go nomail send a blank message to: >>>>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>>>>>>>>>> Yahoo! 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