Hi, I couldn't agree more that real human voices should be used. Although, as a dev I am planning to initially use computer voices to do the cutsins, and find the actors when I am ready to put the finishing touches on the game.
Brandon Cole wrote: > Agreed. Some real voices tossing around spells and spewing dialogue would be > great. > ----- Original Message ----- > From: "johnny tai" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Tuesday, January 03, 2006 1:29 PM > Subject: RE: audyssey: Sarah's voice > > > >> If everyone take a look at the sound files of Grizley Gultch, they've >> included the files that are situatiions when the actors made mistakes- >> quite >> funny really. And Phil, look at it this way, if you can get good >> volunteers, >> and put in alot of aditional times on this, you might sell it for 50 >> dollars >> instead of 30, and most of us, I think, would be glad to pay that extra >> 20. >> JST >> >> -----Original Message----- >> From: [email protected] [mailto:[EMAIL PROTECTED] >> Behalf Of Phil Vlasak >> Sent: Tuesday, January 03, 2006 7:40 AM >> To: [email protected] >> Subject: Re:audyssey: Sarah's voice >> >> >> Hi Sarah, >> I have made the recording voice offer to many people and they have said >> yes, >> then they find out that it would take many days to record the 500 or so >> wave >> files for the game and they say no real quick. >> >> They all need to be recorded in a quiet place done in 22k 16 bit mono >> format >> and many with the same tone pitch and pace. >> Especially the numbers and parts of sentences that must be joined together >> to form sentences. >> >> Lastly the voice of Sarah must be in the right age range, so if the person >> is ten or 100 they should not apply. >> And in most cases a female voice would be preferred for a female >> character. >> smiles, >> Phil >> >> ----- Original Message ----- >> From: "Sarah" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Monday, January 02, 2006 11:02 PM >> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and >> Wizardry. >> >> >> >>> lol. like I said I'd be willing to be sarah. lol. >>> ----- Original Message ----- >>> From: "Mich Verrier" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Monday, January 02, 2006 7:40 PM >>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and >>> Wizardry. >>> >>> >>> >>>> yes you are right maybe they should get Jim dail to provide some of the >>>> voices or maybe robin Williams smile >>>> From Mich Verrier from New Liskeard Ontario Canada >>>> ----- Original Message ----- >>>> From: "Brandon Cole" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Monday, January 02, 2006 9:28 PM >>>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and >>>> Wizardry. >>>> >>>> >>>> >>>>> I don't know, this is just my opinion, but I vote for real voice actors >>>>> >> in >> >>>>> this game. I'm not even promoting myself this time, but I think it >>>>> >> needs >> >>>>> some people. Listening to that synthesizer casting spells in that >>>>> monotone >>>>> kind of takes away from them in my opinion. >>>>> ----- Original Message ----- >>>>> From: "Sarah" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Monday, January 02, 2006 9:16 PM >>>>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and >>>>> Wizardry. >>>>> >>>>> >>>>> >>>>>> I think the howler is. sometimes I have trouble understanding dobbie, >>>>>> >> but >> >>>>>> even I the movies he was kind of wierd. >>>>>> ----- Original Message ----- >>>>>> From: "patrick" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Sent: Monday, January 02, 2006 4:28 PM >>>>>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and >>>>>> Wizardry. >>>>>> >>>>>> >>>>>> >>>>>>> I can't understand Dobby. And is he one of the voices from laquendo? >>>>>>> Patrick, aka the tricksta. >>>>>>> Visit my web site at >>>>>>> <http://www.patjk.com> >>>>>>> contact info >>>>>>> msn >>>>>>> [EMAIL PROTECTED] >>>>>>> aol >>>>>>> brnngnr >>>>>>> skype >>>>>>> pjk111 >>>>>>> ----- Original Message ----- >>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Monday, January 02, 2006 6:21 PM >>>>>>> Subject: Re:RE: audyssey: Sarah and the Castle of Witchcraft and >>>>>>> Wizardry. >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Hi Jonnie and Liam, >>>>>>>> The only characters you need to understand is Sarah herself and >>>>>>>> >> Dobby >> >>>>>>>> when >>>>>>>> he tries to give you some help. >>>>>>>> The goblin and basilisk are delibertly changed so that you do not >>>>>>>> understand >>>>>>>> what they say. >>>>>>>> Or can Sarah speak Parsel tongue? >>>>>>>> As for the passwords, Harry found one of his passwords by using the >>>>>>>> map, >>>>>>>> but >>>>>>>> in this game there are three ways to do that. >>>>>>>> Phil >>>>>>>> >>>>>>>> >>>>>>>> ----- Original Message ----- >>>>>>>> From: "Liam Erven" <[EMAIL PROTECTED]> >>>>>>>> To: <[email protected]> >>>>>>>> Sent: Monday, January 02, 2006 3:30 PM >>>>>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>> Wizardry. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Heh. I'm still trying to figgure out how exactly it ends. >>>>>>>>> >>>>>>>>> >>>>>>>>> -----Original Message----- >>>>>>>>> From: [email protected] >>>>>>>>> [mailto:[EMAIL PROTECTED] >>>>>>>>> On >>>>>>>>> Behalf Of johnny tai >>>>>>>>> Sent: Monday, January 02, 2006 2:21 PM >>>>>>>>> To: [email protected] >>>>>>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>> Wizardry. >>>>>>>>> >>>>>>>>> >>>>>>>>> I find my problems with Sarah is that I have problem with the >>>>>>>>> speeches >>>>>>>>> of >>>>>>>>> some characters, and also, I am having problem with the navagation >>>>>>>>> system- >>>>>>>>> was never good with pacman talk either. Hell, got trapped in the >>>>>>>>> broom >>>>>>>>> closet for 20 minutes till the demo ended! 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